I enjoy playing and colleting a variety of roleplaying games, even if I don't ever end up running some of them.
Here are the board games I own along with resources to learn & play them.
Book / PDF / Foundry
Post Apocalyptic
Nobody remembers how or why. Maybe nobody ever knew. The oldest living survivors have childhood memories of it: cities burning, society in chaos then collapse, families set to panicked flight, the weird nights when the smoldering sky made midnight into a blood-colored half-day. Now the world is not what it was. Look around you: evidently, certainly, not what it was. But also close your eyes, open your brain: something is wrong. At the limits of perception, something howling, everpresent, full of hate and terror. From this, the world's psychic maelstrom, we none of us have shelter.

Post Apocalyptic
Civilization came crashing down. Billions died. A new Dark Age has begun. The descendants of the apocalypse's survivors scavenge the remnants of the Before Times, struggling to build a new life amidst the ruins of the old. In a savage world where the strong ravage and exploit the weak, the survivors' settlements are oases, connected only by convoys of armed and armored vehicles that run the gauntlet of raiders... and worse. Though the threats of chemical and biological agents and radiation have all but faded, their taint lingers on in every mutant born to man and beast. This is the world of Atomic Highway.

Book
Generic
he multi-genre anime and manga game returns! Featuring an expanded and streamlined version of the Tri-Stat System, offering enhanced character options without sacrificing ease of use.

Book
Horror
The old ones were, the old ones are, and the old ones shall be. Ancient knowledge and dark secrets await those brave or foolish enough to delve into the depths of the unknown. Discover terrifying, malevolent creatures that defy the darkest recesses of the imagination. Confront horrifying truths long hidden away from the minds of the sane. The risks of investigating such arcana reach way beyond death--the rewards exceed explanation. Inspired by the works of H.P. Lovecraft, the Call of Cthulhu Roleplaying Game is a self-contained d20 System game that provides everything you need to explore the realm of horror.

PDF / Alchemy
Space
Coriolis: The Third Horizon is a science fiction role playing game set in a remote cluster of star systems called The Third Horizon. It is a place ravaged by conflicts and war, but also home to proud civilisations, both new and old. Here, the so called First Come colonists of old worship the Icons, while the newly arrived Zenithians pursue an aggressive imperialistic agenda through trade and military power. In this game, you will crew a space ship and travel the Horizon. You will explore the ancient ruins of the Portal Builders, undertake missions for the powerful factions and partake in the game of political intrigue on Coriolis station – the centre of power in the Third Horizon. You might even encounter strange beings from the Dark Between the Stars. From the Monolith in the jungles of Kua to the floating temples of Mira, the Horizon is yours to explore. You can be traders, explorers, mercenaries, pilgrims or agents. Whatever your calling is, together you will make your own fate. In the end you might even discover the truth about the mysterious Emissaries and the threat of the Dark Between the Stars.

Book
Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you'll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers that await within.

Book
Fantasy
Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.

Book
Fantasy
Dungeons & Dragons 5e is the world's most popular tabletop roleplaying game! With a legacy spanning 50 years, to the dawn of the fantasy RPG hobby, dozens of high-profile actual play shows, and a name synonymous with playful nerd-dom in pop culture, D&D's fifth edition has hit the mainstream. This latest edition builds on the legacy of its predecessors with streamlined rules, lavish art, a wealth of character and setting options, and a massive community of player-driven customization, third-party publishers, and homebrewed rules.

Book / PDF
This is a game about a group of travelers heading out on a journey through a strange America in an alternate 1997. The ruins of gigantic battle drones litter the countryside, heaped together with the discarded trash of a high tech consumerist society in decline. The game is not about the goal but the journey – what the characters experience along the way and how it changes them. This is a game of exploration, of finding out who you are, who your friends are, and what you are willing to do when the world collapses around you.

Starter Set / Book / PDF
Post Apocalyptic
Create your own survivors, super mutants, ghouls, and even Mister Handy robots, and immerse yourselves in the iconic post-nuclear apocalyptic world, while gamemasters guide their group through unique Fallout stories. This 2d20 edition of Fallout is as close to the bottlecap-bartering, wasteland wandering, Brotherhood battling excitement of Fallout you can get.

Book / PDF / Foundry
Generic
A flexible, narrative-focused system that can be adapted to any genre. Uses Fate points and aspects to drive storytelling and character development.

Book / PDF
Post Apocalyptic
The D&D Gamma World Roleplaying Game offers hours of rollicking entertainment in a savage land of adventure, where the survivors of some mythical future disaster must contend with radioactive wastes, ravaged cities, and rampant lawlessness. Against a nuclear backdrop, heroic scavengers search crumbled ruins for lost artifacts while battling mutants and other perils.

Book / PDF / Alchemy
Post Apocalyptic
Mutant: Year Zero is a tabletop RPG where you play as mutated humans living in a ruined world. Explore the Zone, seek your origin, and build a new civilization in this dark and gritty setting.

Starter Set / Book / PDF / Foundry / Alchemy / Roll 20
In this game, a story is called a Mystery. It deals with a group of friends who try to solve Mysteries together. The friends are Kids, aged 10-15 years old, living in the late 1980s. Everyday Life is full of nagging parents, never-ending homework, and classmates bullying and being bullied. The Mysteries allow the Kids to encounter strange machines and creatures that exist as a result of the nearby Loop, a huge underground particle accelerator built in the late 1960s. The Kids get to escape their everyday lives and problems and be part of something meaningful and magical, yet also dangerous. They risk getting injured and also changed by the Troubles they have to overcome to solve the Mysteries.

Book / PDF / Foundry / Alchemy
Return to the Loop in this standalone sequel game that continues the story into the 1990s. But remember – this time you can die.

Book
Post Apocalyptic
Brings together the over the top action of the board game with the freedom of an RPG. Explore the wasteland after the disaster; rule the Racetrack and the radiation ruins.

Starter Set / Book / PDF / Foundry
Space / Warhammer 40K
The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished. Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?
